Linjie Luo
I lead a team at ByteDance working on interactive video generation and world models. See my publications for more details. We are always looking for great talents (both full-time & intern); feel free to contact me if interested: linjie DOT luo AT gmail DOT com.
I am also passionate about creating impact on people’s life through products. Over the years, I delivered numerous product features and tools in some of the most popular social platforms in the world, such as TikTok AI Self, TikTok Avatars, Douyin Landmark AR, Snapchat Landmarkers , Marker Tracking, 3D Stickers.
Before joining ByteDance, I was a Lead Research Scientist at Snap Inc. Even before that, I worked as Research Scientist at Adobe Research. I obtained my PhD from Princeton University Computer Science Department and my bachelor degree with honors from Tsinghua University.
news
| Jul 6, 2026 | UniMAGE, a unified multimodal director for scripts and keyframes, is published at ICML 2026. |
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| Jun 5, 2026 | Lynx, our work on high-fidelity personalized video generation, is published at CVPR 2026. Code and models are available. |
| Apr 23, 2026 | Video-As-Prompt and MotionGPT3 are published at ICLR 2026, exploring unified semantic video control and motion-language modeling. |
| Dec 17, 2025 | X-UniMotion and X-Actor appear in the SIGGRAPH Asia 2025 Conference Papers, advancing whole-body motion transfer and expressive audio-driven portrait acting. |
| Nov 22, 2025 | We introduce Plan-X, instructing video generation through multimodal semantic reasoning and planning. |